Age/Gender: 20, Male
Location: United Kingdom
Job: Student/Genius
Some say I am the cool Tom... others wouldn't.
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Whistle Status: Deity
Exp. Points: 4,810 / 4,900
Exp. Rank #: 4,439
Voting Pow.: 6.31 votes
BBS Posts: 77 (0.08 per day)
Flash Reviews: 238
Music Reviews: 0
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Latest Flash Reviews
After 2 long sessions of pizza delivering, I finally reached the top rank with 500 pizzas delivered :) ... And to be honest, that took much longer than it should have done for a game this repetitive! The top rank should be at more like 250.
I thought the overall game was very good and creative, although the repetitive missions means you probably wouldn't want to come back and play it again.
I was also a bit confused at first since I assumed the most important objective would be to deliver the pizzas quickly - but in fact, the only thing you need to worry about is damage!
The mini-quests were also a nice touch you added, however, even after delivering 500 pizzas I still feel like I've only completed half the game since there are so many items I haven't found/delivered. Since there's no map of where to take the items, it takes ages to work out where things are meant to go - so I ended up giving up on that!
And on that topic, how are you meant to get into that area with 3 items in it around the bottom right of the map? It's completely boxed in, and there are no clues for how to enter.
Anyway, this is a great game but if you decide to make it sequel, either make it shorter or less repetitive... and give us some sort of guidance on what to do with the mini-quests!
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The big problem with this game is what happens to your movement when you let go of 'a': You have no control whatsoever on your movement until you are totally stationary!
You should have made the controls more copter-style, so that you can pick up speed again, instantly, at any point during your run. The way it is now, it is all too easy to stop underneath an obstacle and be unable to move out of the way in time!
Also, I think you've gone a bit over the top with the added acceleration challenge - this makes it TOO hard to dodge obstacles, in my opinion.
I did manage to beat the first level on easy in 5.8 seconds eventually, but the method you have to use to reach this challenge time is not what I'd personally consider fun to work out. And the thought of repeating this trial-and-error method to reach the challenge time in all 15 levels?... No thanks!
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With such a simple game concept, I'm almost surprised that no one (I've seen) has done it before...
However, it would be unfair to rate this too highly since it's so basic.
I'm also left wondering: Is it actually possible to calculate whether a level is possible to complete, without actually doing it yourself? Almost certainly yes, but...how?
I couldn't shuffle things around the right way to get past lvl 10 :(
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